A filmmaker and director with deep VFX knowledge — the perfect combination for AI-powered production blending 3D animation, live action and new technologies.
→15 years building Universo Stones — original characters, deep lore and worlds now coming to life through AI and independent creation.
←A filmmaker and creative director with over 20 years of experience — combining cinematography, VFX, 3D animation and live action with cutting-edge AI tools.
A sci-fi universe built over 15 years — original characters, deep lore and stories now coming to life through AI, Unreal Engine and independent creation.
From 80s animated sagas to History Channel, Comic-Con and an Epic-backed sci-fi universe.
I grew up watching the animated sagas of the 80s — robots, heroes and fantastic worlds. What began as pure fascination became the seed of everything that came after.
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98In my first years online, I discovered paintings and scattered accounts of Argentine pilots in 1982. Their extraordinary stories existed only in words and still images — nothing moved. That discovery awakened the need to bring them to the screen, and set me on my path as a filmmaker.
I wrote, co-directed and premiered my first independent feature film about the 1982 conflict. There I understood that to tell these stories, the answer came down to three letters: VFX.
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08I premiered 1982: La Guerra desde el Aire as Co-Producer and Director on The History Channel — one of the most-watched documentaries in Latin America.
Proyecto Valkyria broke records on YouTube. Robotech Academy took me to San Diego Comic-Con alongside the official Robotech staff. I finally became part of that story.
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15Five short films opening the path to an animated feature in pre-production, backed by Epic Games. Now in 2025, Invasión 2040: Las Zonas Oscuras emerges.
Universo Stones is the culmination of 15 years of world building. A sci-fi universe of my own — now coming to life through AI, Unreal Engine and independent creation. The tools changed. The vision never did.

25On set, behind the camera and alongside the crews who helped turn ideas into images.












I am building worlds independently — with AI, Unreal Engine and 15 years of stories finally coming to life. Join me on Patreon for exclusive behind-the-scenes, early access and the worlds I am creating right now.
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César A. Turturro is a filmmaker, VFX artist and world builder from Argentina. His obsession with storytelling started in the 80s, watching robot sagas and sci-fi universes — and never stopped.
He co-produced and directed 1982: La Guerra desde el Aire for The History Channel. His Robotech fan film Proyecto Valkyria reached hundreds of thousands of views and brought him to the San Diego Comic-Con alongside the official Robotech staff.
Since 2013 he has been building Stones Universe — backed by an Epic MegaGrant from Epic Games. Now, blending AI with real-time tools, he is releasing the stories he has been writing for over a decade.